Town: Rûlichyû Hidu̹ Mîze

Rûlichyû Hidu̹ Mîze

Rûlichyû Hidu̹ Mîze
Example Wareneese architecture.
StateDalandic Empire
ProvenceZdrilesurogimave Provence
Sub ProvenceVioletfalcon Dutchy
RegionHatwin Heath
Founded1020
Community LeaderMaster Shtin Èdshë
Area6 km2 (2 mi2)
Average Yearly Temp21°C (69°F)
Average Elevation1004 m (3293 ft)
Average Yearly Precipitation250 cm/y (98 in/y)
Population1439
Population Density239 people per km2 (719 people per mi2)
Town AuraTransmutation
Naming
Native nameRûlichyû Hidu̹ Mîze
Pronunciation/rʊˈlicʊ/ /ˈhidu̹/
Direct Translation[rude; crude; nasty; vulgar] [virgin]
Translation[Not Yet Translated]

Rûlichyû Hidu̹ Mîze (/rʊˈlicʊ/ /ˈhidu̹/ [rude; crude; nasty; vulgar] [virgin]) is a subtropical Town located in Violetfalcon Dutchy, Zdrilesurogimave Provence, within the Dalandic Empire.

The name Rûlichyû Hidu̹ Mîze is derived from the Wareneese language, as Rûlichyû Hidu̹ Mîze was founded by Cú̄s Nidaw̋ 'Doll Diamond' Mp̪voī Sé̄kīb Séchīb Lush Brîtco, who was culturaly Wareneese.

Climate

Rûlichyû Hidu̹ Mîze has a yearly average temperature of 21°C (69°F), with its average temperature during the summer being a warm 26°C (78°F) and its average temperature during the winter being a cool 17°C (62°F). Rûlichyû Hidu̹ Mîze receives an average of 250 cm/y (98 in/y) of precipitation, most of which comes in the form of rain during the summer. Rûlichyû Hidu̹ Mîze covers an area of nearly 6 km2 (2 mi2), and an average elevation of 1004 m (3293 ft) above sea level.

Overview

Rûlichyû Hidu̹ Mîze was founded durring the early 11th century, by Cú̄s Nidaw̋ 'Doll Diamond' Mp̪voī Sé̄kīb Séchīb Lush Brîtco. The establishment of Rûlichyû Hidu̹ Mîze was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Rûlichyû Hidu̹ Mîze's construction back out of the project. Cú̄s Nidaw̋ 'Doll Diamond' Mp̪voī Sé̄kīb Séchīb Lush Brîtco pushed on reguardles, and Rûlichyû Hidu̹ Mîze was finished, but starts off as a terible place to live.

Rûlichyû Hidu̹ Mîze was built using the conventions of Wareneese durring the early 11th century. Naturaly, all settlmentss have their own look to them, and Rûlichyû Hidu̹ Mîze is no diffrent. The town's buildings feature timber framed wooden shiethed or brick construction, which gives form to a very formalized, rational, expence effishent arcatectural style based on strictly symmetrical designs which universaly feature pitched roofs, shutters, and the occasional column or pilaster for a decorative touch.

Rûlichyû Hidu̹ Mîze is buildings are built arround a single premissive paverstone mainstreet which forms a counterclockwise spiral to give the town a over all circular shape. The town has a fortified albit thin brick wall. The wall has most of the feeatures of a typical castle wall, just on a much smaller scale and and budget. Notably brick isn't a particuarly soild choice for resisting siege weapons. Rûlichyû Hidu̹ Mîze's wall wouldn't hinder a proper army, but it is more than sufishent for bandits and other small marauding groups. Rûlichyû Hidu̹ Mîze's monster and outlaw focused fortifications has sufferd soem light damage, reducing its function a little in some spots, but could almsot certainly preform as expected... Though some of the worse spots could lead to the loss of defenders lives if attackers identified the weaknesses ahead of time.

Rûlichyû Hidu̹ Mîze has a very calm atmosphere. People can be seen relaxing, scocilizing, and going about all manner of business other than the daily grind. Men, women, children, all can be seen enjoying life in a laid-back way in the many parks which line Rûlichyû Hidu̹ Mîze’s streets. A look around Rûlichyû Hidu̹ Mîze has something terribly wrong with it. It’s impossible to put one’s finger on, but something is horribly wrong. Maybe it’s the way fog blankets the ground, but only in the connors of places. Maybe it’s the vermin scutteling between shadows in the corner of your eyes. Perhaps it’s the overcast sky which seemed to creep out of nowhere, or the distant howling of wolves. Maybe it’s everything together. Regardless, you do not feel it would be wise to remain in Rûlichyû Hidu̹ Mîze long.

Civic Infrastructure

Rûlichyû Hidu̹ Mîze has an Office of Civil Groundskeeping, which works to enforce local ordinances relating to the construction and upkeep up of all plant life, water features, and other natural decorations within Rûlichyû Hidu̹ Mîze. They are also responsible for the maintenance of these features. Notably, the OCG is not responsible for Rûlichyû Hidu̹ Mîze's parks.

Rûlichyû Hidu̹ Mîze has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Rûlichyû Hidu̹ Mîze.

Rûlichyû Hidu̹ Mîze has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Rûlichyû Hidu̹ Mîze has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Rûlichyû Hidu̹ Mîze has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Rûlichyû Hidu̹ Mîze's public wards, blessings, and other arcane systems.

Rûlichyû Hidu̹ Mîze has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands. They are not to be confused with the Office of Civil Groundskeeping as they do not hold authority over nor responsibility for Rûlichyû Hidu̹ Mîze's natural decorations nor waterways.

Rûlichyû Hidu̹ Mîze has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Rûlichyû Hidu̹ Mîze has a public septic system, which allows its citizens to have indoor bathrooms. The septic system is overseen by the League of Sewerkeepers, who posses the legal authority to enforce all laws relating to the septic system, and are also tasked with its maintenance and upkeep.

Cultural Notes

Rûlichyû Hidu̹ Mîze's mayor's house was built using a different architectural style from the rest of the town. The style used is best known for its functional shapes, abstract shapes used sparingly for decor, simple color schemes, holistic design, and basic industrial materials. Its simple designs were created to be beautiful, functional, and mass-producible. The style used little to no embellishment or ornamentation, instead drawing attention to the streamlined design, such as flat roofs to create a simple, geometric look. The simplicity masks the style's nearly sinister functionality, as every last feature is designed to guide the people living in the building in how to make the most efficient use of the structure.

Due to the actions of local Kami, autumn is recurring in Rûlichyû Hidu̹ Mîze.

The Amoeba, Giant near Rûlichyû Hidu̹ Mîze are known to be almost tame, such that they can be put to domestic use.

Rûlichyû Hidu̹ Mîze's citizens partake in a curious ritual relating to their local kami. It takes place in winter and involves gestures to channel Necromancy energies of tier 1 via guttural bellowing.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 4
  • Farm Laborer: 8
  • Hunters: 5
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 3
    • Farmland: 5871 m2
    • Cattle and Similar Creatures: 359
    • Poultry: 4317
    • Swine: 287
    • Sheep: 14
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 143

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 3
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 3
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 2
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 3
  • Farrier: 10
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Hosiery Workers: 1
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 2
  • Musical Instrument Makers: 2
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 2
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 9
  • Tanners: 1
  • Upholsterers: 2
  • Watchmakers: 1
  • Weavers: 3
  • Whitesmiths: 1

Merchants

  • Beer-Sellers: 1
  • Booksellers: 2
  • Butchers: 3
  • Chandlers: 3
  • Chicken Butchers: 4
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 3
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 2
  • Woodsellers: 1

Service workers

  • Bakers: 7
  • Barbers: 8
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 3
  • Gamekeepers: 2
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 3
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 5
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 5
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 2
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 3
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 3
  • Oilmen and Polishers: 2
  • Postmen: 3
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 2
  • Warehousemen: 5
  • Watercarriers: 3
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 2
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 2
  • Gardeners: 1
  • Mages: 1
  • Plumbers: 1
  • Pharmacist: 1
  • Scientists: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 3
  • Civic Iudex: 1
  • Exorcist: 3
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 10
  • Monks, Monastic: 4
  • Monks, Civic: 4
  • Historian, Oral: 3
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 3
  • Priests: 5
  • Rangers: 2
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 5
  • Military Officers: 4

Cottage Industries

  • Brewers: 4
  • Comfort Services: 6
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 4
  • Needleworkers: 4
  • Potters: 2
  • Preserve Makers: 4
  • Quilters: 2
  • Seamsters: 8
  • Spinners: 4
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 2
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 4
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 4
  • Writers: 4

Produce Industries

  • Butter Churners: 5
  • Canners: 4
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 2
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 2
  • Tallowmakers: 3

442 of Rûlichyû Hidu̹ Mîze's population work within a Foundational Occupation.

897 of Rûlichyû Hidu̹ Mîze's population do not work in a formal occupation, but do contribute to the local economy. 100 (7%) are noncontributers.

Points of Interest

Due to a magical anomaly, Rûlichyû Hidu̹ Mîze is directly accessible from a nearby river, despite the lack of a physical connection between the town's pond and the river.

POI

History

A vast influx of newcomers over the last (17801 % 6)+1 years has greatly spiked Rûlichyû Hidu̹ Mîze's population. They may have been drawn by economic opportunities, or fled some pursuing peril, or been forcibly moved there by a ruler who wanted to dilute the existing native cohesion. The natives may not have the resources or opportunities to integrate these newcomers, and it may be that the new population has no desire to stay longer than is necessary.

In time immemorial, reportedly some time during the late 2nd century, Rûlichyû Hidu̹ Mîze was attacked by soldiers from another nation, waging a greater campaign. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Rûlichyû Hidu̹ Mîze lost 238 people, 288 livestock, and 34 buildings. The conflict ended after roughly 214, when members of Rûlichyû Hidu̹ Mîze's militia enacted an operation to assassinate an enemy spy. The operation was complicated by a significant percentage of the militia choose to go abandon the operation and return home. The conflict ended with an assault and siege on the strategic location, which ended in defeat for Rûlichyû Hidu̹ Mîze's forces. The war is remembered in legend by Rûlichyû Hidu̹ Mîze's bards, historians, and legend keepers.

History